I am Guillaume Peronnin also known as skall or Skalledit on social medias.
I am a freelance games capture artist for the video game industry since 2018 but started 15 years ago to capture and edit games on my own.
Let’s create together.
Screenshots (static assets)
Created in-game under a debug build / free-camera tools (when no debug are available)
The assets will follow strict directives made by the client brief. briefs ideas can also be given by myself anytime but not a necessity.
Cinematics (dynamical assets)
CREATED UNDER DEBUG BUILD OR TOOL IF AVAILABLE OR OWN SCRIPT BLENDER IF YOUR GAME IS MADE UNDER UNREAL ENGINE 4
Videos & GIF
From a brief based on your own ideas, the goal will be to create videos with or without sounds, provided on your own if it’s a specific soundtrack of your game, edited to gameplay and/or cinematics created on my own or not depending to your ideas.