Who am I

I am Guillaume Peronnin also known as skall or Skalledit on social medias.

I am a freelance games capture artist for the video game industry since 2018 but started 15 years ago to capture and edit games on my own.

Services

Let’s create together.

Screenshots (static assets)

  • Created in-game under a debug build / free-camera tools (when no debug are available) – in-ENGINE as well can be used if KIT can be sent

Cinematics (dynamical assets)

  • CREATED UNDER DEBUG BUILD OR TOOL IF AVAILABLE OR OWN SCRIPT BLENDER IF YOUR GAME IS MADE UNDER UNREAL ENGINE 4 OR IN-ENGINE IF KIT CAN BE SENT

Videos & GIF

  • From a brief based on your own ideas, the goal will be to create videos with or without sounds, provided on your own if it’s a specific soundtrack of your game, edited to gameplay and/or cinematics created on my own or not depending to your ideas.

In-game cinematics capture Showreel


Work Examples


Clients I’ve worked for


List of games worked on



Get a quote or just in touch



©2018-2022. GUILLAUME PERONNIN. ALL RIGHTS RESERVED.
IMAGES USED IN THIS SITE ARE TO REPRESENT THE WORK CREATED AND ARE OWNED BY THE COPYRIGHT OWNER UNLESS OTHERWISE STATED